Palus Knight

Palus Knight

The first Class of a warrior of the dark elf race with 20 to 40 levels.

Palus Knights preferred edged weapons to magic and reached considerable heights in handling them. Using sword and shield, they are able to both attack and defend. Thanks to black magic, Palus Knights have the ability to poison and weaken the enemy, as well as absorb his life force.

Palus Knight

STR 41DEX 34CON 32
INT 25WIT 12MEN 26

20


SkillType / SPDescription

Ultimate Defense
Ultimate Defense
10 MP
1 lvl
Physical
4 700
Increases P. Def. by 1 800, M. Def. by 1 620, Resistance to buff canceling attacks +80% and restricts movement.


Drain Health
Drain Health
11 MP
3 – 4 lvl
Range 600
Magic
2 300
Absorbs 20% of the damage inflicted on target as HP. Power – 26


Defense Aura
Defense Aura
8 MP
2 lvl
Magic
4 700
Increases P. Def. by 12% for 20 minutes.


Poison
Poison
8 MP
1 lvl / Range 600
Magic
4 700
Poisons the target, causing loss of 24 HP in сек for 30 seconds.


Shield Mastery
Shield Mastery
1 lvl
Passive
4 700
For 20 minutes. Increases Shield Defense 30% and Defense Rate by 50%


M. Def.
M. Def.
1 – 2 lvl
Passive
2 300
Increases M. Def. by 24


Heavy Armor Mastery
Heavy Armor Mastery
1 – 3 lvl
Passive
1 500
Increases P. Def. by 20.5 and decreases received Critical Damage by 15% when equipped with heavy armor.


Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery
1 lvl
Passive
4 700
Increases P. Atk. when using a sword or blunt weapon by 1.5


24


SkillType / SPDescription

Deflect Arrow
Deflect Arrow
11 MP
1 lvl
Physical
8 800
Increases resistance to bow attacks by 16% and арбалетов by 8% for 20 minutes.


Sting
Sting
25 MP
1 – 3 lvl
Physical
2 900
Attacks the enemy with 48 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.


Aggression
Aggression
22 MP
1 – 3 lvl
Range 600
Physical
2 900
Provokes the target to attack. Power – 2 341


Drain Health
Drain Health
12 MP
5 – 7 lvl
Range 600
Magic
2 900
Absorbs 20% of the damage inflicted on target as HP. Power – 31


Confusion
Confusion
9 MP
1 lvl / Range 600
Magic
8 800
Throws the enemy into confusion, changing their target of attack.


M. Def.
M. Def.
3 – 5 lvl
Passive
2 900
Increases M. Def. by 29


Heavy Armor Mastery
Heavy Armor Mastery
4 – 6 lvl
Passive
2 900
Increases P. Def. by 26.7 and decreases received Critical Damage by 15% when equipped with heavy armor.


Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery
2 lvl
Passive
8 800
Increases P. Atk. when using a sword or blunt weapon by 3.1


28


SkillType / SPDescription

Attack Aura
Attack Aura
10 MP
2 lvl
Toggle
13 000
Increases P. Atk. by 12% for 20 minutes.


Sting
Sting
30 MP
4 – 6 lvl
Physical
4 400
Attacks the enemy with 64 Power added to P. Atk., and inflicts Bleed causing loss of 25 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.


Aggression
Aggression
25 MP
4 – 6 lvl
Range 600
Physical
4 400
Provokes the target to attack. Power – 2 675


Drain Health
Drain Health
14 MP
8 – 10 lvl
Range 600
Magic
4 400
Absorbs 20% of the damage inflicted on target as HP. Power – 35


Confusion
Confusion
10 MP
2 lvl / Range 600
Magic
13 000
Throws the enemy into confusion, changing their target of attack.


Shield Mastery
Shield Mastery
2 lvl
Passive
13 000
For 20 minutes. Increases Shield Defense 40% and Defense Rate by 70%


M. Def.
M. Def.
6 – 8 lvl
Passive
4 400
Increases M. Def. by 33


Heavy Armor Mastery
Heavy Armor Mastery
7 – 9 lvl
Passive
4 400
Increases P. Def. by 33.6 and decreases received Critical Damage by 15% when equipped with heavy armor.


Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery
3 – 4 lvl
Passive
6 700
Increases P. Atk. when using a sword or blunt weapon by 5.2


32


SkillType / SPDescription

Power Break
Power Break
11 MP
1 lvl / Range 600
Magic
22 000
Decreases the enemys P. Atk. by 20% for 30 seconds.


Deflect Arrow
Deflect Arrow
14 MP
2 lvl
Physical
22 000
Increases resistance to bow attacks by 24% and арбалетов by 12% for 20 minutes.


Sting
Sting
33 MP
7 – 9 lvl
Physical
7 400
Attacks the enemy with 84 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.


Aggression
Aggression
28 MP
7 – 9 lvl
Range 600
Physical
7 400
Provokes the target to attack. Power – 3 030


Drain Health
Drain Health
16 MP
11 – 13 lvl
Range 600
Magic
7 400
Absorbs 20% of the damage inflicted on target as HP. Power – 40


Confusion
Confusion
11 MP
3 lvl / Range 600
Magic
22 000
Throws the enemy into confusion, changing their target of attack.


M. Def.
M. Def.
9 – 11 lvl
Passive
7 400
Increases M. Def. by 39


Heavy Armor Mastery
Heavy Armor Mastery
10 – 12 lvl
Passive
7 400
Increases P. Def. by 41.3 and decreases received Critical Damage by 15% when equipped with heavy armor.


Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery
5 – 6 lvl
Passive
11 000
Increases P. Atk. when using a sword or blunt weapon by 7.9


36


SkillType / SPDescription

Freezing Strike
Freezing Strike
25 MP
1 – 2 lvl
Range 600
Magic
14 000
Inflicts Water damage on the enemy, decreasing Speed by 20% for 1 minute. Power – 28


Power Break
Power Break
13 MP
2 lvl / Range 600
Magic
28 000
Decreases the enemys P. Atk. by 20% for 30 seconds.


Sting
Sting
37 MP
10 – 12 lvl
Physical
9 000
Attacks the enemy with 109 Power added to P. Atk., and inflicts Bleed causing loss of 34 HP per second for 20 seconds. Requires a sword, dagger, dualsword, or dual-dagger. Over-hit is possible.


Aggression
Aggression
31 MP
10 – 12 lvl
Range 600
Physical
9 000
Provokes the target to attack. Power – 3 403


Drain Health
Drain Health
18 MP
14 – 16 lvl
Range 600
Magic
9 000
Absorbs 20% of the damage inflicted on target as HP. Power – 46


Confusion
Confusion
13 MP
4 lvl / Range 600
Magic
28 000
Throws the enemy into confusion, changing their target of attack.


Focus Mind
Focus Mind
1 lvl
Passive
28 000
Increases MP Recovery Bonus by 3.1


M. Def.
M. Def.
12 – 14 lvl
Passive
9 000
Increases M. Def. by 45


Heavy Armor Mastery
Heavy Armor Mastery
13 – 15 lvl
Passive
9 000
Increases P. Def. by 50 and decreases received Critical Damage by 15% when equipped with heavy armor.


Sword/Blunt Weapon Mastery
Sword/Blunt Weapon Mastery
7 – 8 lvl
Passive
14 000
Increases P. Atk. when using a sword or blunt weapon by 11.1