Elven Wizard

Elven Wizard

The first combat Class of a magician of the elven race from level 20 to 40.

In their spells, Elven Wizards rely on the energy of Light, Darkness and the power of the four elements. They are able to combine and alternate their spells using any of the available magical schools. Also, Elven Wizards can summon special mythical creatures – Unicorns, to help their masters in battle.

Elven Wizard

STR 36DEX 35CON 36
INT 23WIT 14MEN 26

20


SkillType / SPDescription

Energy Bolt
Energy Bolt
10 MP
1 lvl
Range 400
Magic
3 100
Inflicts non-attribute damage on the enemy. Power – 13


Aqua Swirl
Aqua Swirl
20 MP
1 – 2 lvl
Range 750
Magic
1 500
Supplements the users M. Atk. to create a powerful vortex of Water that inflicts Water damage on an enemy. Power – 26


Flame Strike
Flame Strike
29 MP
1 lvl / Range 500
Magic
3 100
Supplements the users M. Atk. to launch a flaming swath of energy that inflicts Fire damage on an enemy. Power – 13


Summon Boxer the Unicorn
Summon Boxer the Unicorn
39 MP
1 lvl
Magic
3 100

Requires 3 Crystals: D-Gradespirit ore


Summon Mirage the Unicorn
Summon Mirage the Unicorn
39 MP
1 lvl
Magic
3 100

Summons Mirage the Unicorn for assistance in combat. Consumes 90% of acquired Exp. Requires 1 Crystals: D-Gradespirit ore


Concentration
Concentration
20 MP
1 lvl / Range 400
Magic
3 100
Decreases magic cancel damage by 18 for 20 minutes.


Servitor Heal
Servitor Heal
30 MP
1 – 3 lvl
Range 600
Magic
1 000
Recovers the servitors HP with Power – 211


Boost Mana
Boost Mana
1 lvl
Passive
3 100
Increases Max MP by 30


Higher Mana Gain
Higher Mana Gain
1 – 2 lvl
Passive
1 500

Increases the recovery rate when MP is being recovered by – RechargeRecharge


Ice Bolt
Ice Bolt
20 MP
5 – 6 lvl
Range 600
Magic
1 500
Supplements the users M. Atk. to temporarily freeze the surrounding air, inflicting Water damage on an enemy and decreasing their Speed by 20% for 1 minute. Power – 16


Aura Burn
Aura Burn
20 MP
1 – 2 lvl
Range 150
Magic
1 500
Inflicts non-attribute damage on an enemy with Power – 21


Wind Shackle
Wind Shackle
10 MP
2 lvl / Range 600
Magic
3 100
Decreases the enemys Atk. Spd. by 20% for 30 seconds.


Curse Weakness
Curse Weakness
10 MP
2 lvl / Range 600
Magic
3 100
Decreases the enemys P. Atk. by 20% for 30 seconds.


Quick Recycle
Quick Recycle
1 lvl
Passive
3 100
Decreases re-use time for magic by 10%


Weapon Mastery
Weapon Mastery
3 lvl
Passive
3 100
Increases P. Atk. by 4.5 and M. Atk. by 5.7


Robe Mastery
Robe Mastery
1 – 2 lvl
Passive
1 500
Increases P. Def. by 2.7 when equipped with a robe.


Anti Magic
Anti Magic
5 – 6 lvl
Passive
1 500
Increases M. Def. by 20


25


SkillType / SPDescription

Resist Aqua
Resist Aqua
23 MP
1 lvl / Range 400
Magic
5 800
Increases resistance to Water by 10 for 20 minutes.


Solar Spark
Solar Spark
28 MP
1 lvl / Range 750
Magic
5 800
Inflicts holy damage on the enemy. Over-hit is possible. Power – 39


Energy Bolt
Energy Bolt
12 MP
2 lvl
Range 400
Magic
5 800
Inflicts non-attribute damage on the enemy. Power – 16


Sleep
Sleep
23 MP
1 – 3 lvl
Range 600
Magic
1 900
Causes an enemy to sleep for 30 seconds.


Servitor Recharge
Servitor Recharge
44 MP
1 – 2 lvl
Range 400
Magic
2 900
Recovers the servitors MP with Power – 44


Curse Weakness
Curse Weakness
12 MP
3 lvl / Range 600
Magic
5 800
Decreases the enemys P. Atk. by 20% for 30 seconds.


Fast Spell Casting
Fast Spell Casting
1 lvl
Passive
5 800
Increases Casting Spd. by 5%


Fast Mana Recovery
Fast Mana Recovery
1 lvl
Passive
5 800
Increases MP Recovery Bonus by 1.1


Aqua Swirl
Aqua Swirl
23 MP
3 – 4 lvl
Range 750
Magic
2 900
Supplements the users M. Atk. to create a powerful vortex of Water that inflicts Water damage on an enemy. Power – 32


Flame Strike
Flame Strike
34 MP
2 lvl / Range 500
Magic
5 800
Supplements the users M. Atk. to launch a flaming swath of energy that inflicts Fire damage on an enemy. Power – 16


Summon Boxer the Unicorn
Summon Boxer the Unicorn
44 MP
2 lvl
Magic
5 800

Requires 4 Crystals: D-Gradespirit ore


Summon Mirage the Unicorn
Summon Mirage the Unicorn
44 MP
2 lvl
Magic
5 800

Summons Mirage the Unicorn for assistance in combat. Consumes 90% of acquired Exp. Requires 1 Crystals: D-Gradespirit ore


Servitor Heal
Servitor Heal
37 MP
4 – 6 lvl
Range 600
Magic
1 900
Recovers the servitors HP with Power – 272


Higher Mana Gain
Higher Mana Gain
3 – 4 lvl
Passive
2 900

Increases the recovery rate when MP is being recovered by – RechargeRecharge


Aura Burn
Aura Burn
23 MP
3 – 4 lvl
Range 150
Magic
2 900
Inflicts non-attribute damage on an enemy with Power – 25


Wind Shackle
Wind Shackle
12 MP
3 lvl / Range 600
Magic
5 800
Decreases the enemys Atk. Spd. by 20% for 30 seconds.


Weapon Mastery
Weapon Mastery
4 – 5 lvl
Passive
2 900
Increases P. Atk. by 6.7 and M. Atk. by 8.3


Robe Mastery
Robe Mastery
3 – 4 lvl
Passive
2 900
Increases P. Def. by 5.4 when equipped with a robe.


Anti Magic
Anti Magic
7 – 8 lvl
Passive
2 900
Increases M. Def. by 25


30


SkillType / SPDescription

Solar Spark
Solar Spark
33 MP
2 lvl / Range 750
Magic
11 100
Inflicts holy damage on the enemy. Over-hit is possible. Power – 47


Energy Bolt
Energy Bolt
14 MP
3 lvl
Range 400
Magic
11 100
Inflicts non-attribute damage on the enemy. Power – 19


Sleep
Sleep
27 MP
4 – 6 lvl
Range 600
Magic
3 700
Causes an enemy to sleep for 30 seconds.


Servitor Recharge
Servitor Recharge
53 MP
3 – 4 lvl
Range 400
Magic
5 500
Recovers the servitors MP with Power – 52


Aqua Swirl
Aqua Swirl
27 MP
5 – 6 lvl
Range 750
Magic
5 500
Supplements the users M. Atk. to create a powerful vortex of Water that inflicts Water damage on an enemy. Power – 38


Flame Strike
Flame Strike
40 MP
3 lvl / Range 500
Magic
11 100
Supplements the users M. Atk. to launch a flaming swath of energy that inflicts Fire damage on an enemy. Power – 19


Summon Boxer the Unicorn
Summon Boxer the Unicorn
53 MP
3 lvl
Magic
11 100

Requires 1 Crystals: D-Gradespirit oreWhile active, 30% of earned Exp will be consumed, along with 1 additional crystal at 4 regular intervals.


Summon Mirage the Unicorn
Summon Mirage the Unicorn
53 MP
3 lvl
Magic
11 100

Summons Mirage the Unicorn for assistance in combat. Consumes 90% of acquired Exp. Requires 1 Crystals: D-Gradespirit ore


Servitor Heal
Servitor Heal
44 MP
7 – 9 lvl
Range 600
Magic
3 700
Recovers the servitors HP with Power – 343


Concentration
Concentration
27 MP
2 lvl / Range 400
Magic
11 100
Decreases magic cancel damage by 25 for 20 minutes.


Boost Mana
Boost Mana
2 lvl
Passive
11 100
Increases Max MP by 50


Higher Mana Gain
Higher Mana Gain
5 – 6 lvl
Passive
5 500

Increases the recovery rate when MP is being recovered by – RechargeRecharge


Aura Burn
Aura Burn
27 MP
5 – 6 lvl
Range 150
Magic
5 500
Inflicts non-attribute damage on an enemy with Power – 30


Wind Shackle
Wind Shackle
14 MP
4 lvl / Range 600
Magic
11 100
Decreases the enemys Atk. Spd. by 20% for 30 seconds.


Curse Weakness
Curse Weakness
14 MP
4 lvl / Range 600
Magic
11 100
Decreases the enemys P. Atk. by 20% for 30 seconds.


Quick Recycle
Quick Recycle
2 lvl
Passive
11 100
Decreases re-use time for magic by 15%


Weapon Mastery
Weapon Mastery
6 – 7 lvl
Passive
5 500
Increases P. Atk. by 9.5 and M. Atk. by 11.9


Robe Mastery
Robe Mastery
5 – 6 lvl
Passive
5 500
Increases P. Def. by 8.5 when equipped with a robe.


Anti Magic
Anti Magic
9 – 10 lvl
Passive
5 500
Increases M. Def. by 30


35


SkillType / SPDescription

Bright Servitor
Bright Servitor
30 MP
1 lvl / Range 400
Magic
19 500
Increases the servitors M. Atk. by 55% for 20 minutes.


Surrender To Earth
Surrender To Earth
15 MP
1 lvl
Range 750
Magic
19 500
For 30 seconds, decreases the enemys resistance to Earth by 20 and increases resistance to Wind by 10.


Fast HP Recovery
Fast HP Recovery
1 lvl
Passive
19 500
Increases HP Recovery Bonus by 1.1


Solar Spark
Solar Spark
38 MP
3 lvl / Range 750
Magic
19 500
Inflicts holy damage on the enemy. Over-hit is possible. Power – 55


Sleep
Sleep
30 MP
7 – 9 lvl
Range 600
Magic
6 500
Causes an enemy to sleep for 30 seconds.


Servitor Recharge
Servitor Recharge
60 MP
5 – 6 lvl
Range 400
Magic
9 700
Recovers the servitors MP with Power – 60


Aqua Swirl
Aqua Swirl
30 MP
7 – 8 lvl
Range 750
Magic
9 700
Supplements the users M. Atk. to create a powerful vortex of Water that inflicts Water damage on an enemy. Power – 44


Summon Boxer the Unicorn
Summon Boxer the Unicorn
60 MP
4 lvl
Magic
19 500

Requires 3 Crystals: D-Gradespirit oreWhile active, 30% of earned Exp will be consumed, along with 1 additional crystal at 4 regular intervals.


Summon Mirage the Unicorn
Summon Mirage the Unicorn
60 MP
4 lvl
Magic
19 500

Summons Mirage the Unicorn for assistance in combat. Consumes 90% of acquired Exp. Requires 1 Crystals: D-Gradespirit ore


Servitor Heal
Servitor Heal
52 MP
10 – 12 lvl
Range 600
Magic
6 500
Recovers the servitors HP with Power – 421


Curse Weakness
Curse Weakness
15 MP
5 lvl / Range 600
Magic
19 500
Decreases the enemys P. Atk. by 20% for 30 seconds.


Higher Mana Gain
Higher Mana Gain
7 – 8 lvl
Passive
9 700

Increases the recovery rate when MP is being recovered by – RechargeRecharge


Aura Burn
Aura Burn
30 MP
7 – 8 lvl
Range 150
Magic
9 700
Inflicts non-attribute damage on an enemy with Power – 36


Energy Bolt
Energy Bolt
15 MP
4 lvl
Range 400
Magic
19 500
Inflicts non-attribute damage on the enemy. Power – 22


Wind Shackle
Wind Shackle
15 MP
5 lvl / Range 600
Magic
19 500
Decreases the enemys Atk. Spd. by 20% for 30 seconds.


Fast Mana Recovery
Fast Mana Recovery
2 lvl
Passive
19 500
Increases MP Recovery Bonus by 1.5


Weapon Mastery
Weapon Mastery
8 – 9 lvl
Passive
9 700
Increases P. Atk. by 13.3 and M. Atk. by 16.6


Robe Mastery
Robe Mastery
7 – 8 lvl
Passive
9 700
Increases P. Def. by 12.1 when equipped with a robe.


Anti Magic
Anti Magic
11 – 12 lvl
Passive
9 700
Increases M. Def. by 36